Funny where these conversations end up, isn't it?
It's not like the situation they are in is impossible to write their way out of, but it's going to be difficult.
The Whispers showed up in Gongaga, but they just swirled around and didn't do anything.
It's not just a battle pagoda, it's a...
You know, the setup for Wutai has really become quite weird. There's been a huge amount of time setting it up, but it also directly called out as a pointless distraction.
It's a political conflict between Rufus and Sephiroth over Wutai, which neither of them actually cares about or is in any...
This is a strong possibility, but it's a hell of a lot of setup to just throw away. They have at least setup conflict with Wutai over the Magnus materia, and the huge materia plotline is a part that actually does need some punching up, so my bet is still 'short intro before they go north, and...
Re mechanics, all that meant was that putting the party in the centre of a war is going to be difficult from a game design perspective, that's all, and therefore relevant to story structure. They'll probably have to try and avoid putting the party in the middle of any actual battles, especially...
I don't think that's consistent, given that the whispers only acted to prevent major structural changes and ignored all the minor changes that they were supposed to represent. If they were supposed to represent preventing minor changes, then they should have been written to be more active in...
While I didn't know that, I wouldn't want to notify someone every time I replied to them anyway (bar PMs), unless it required urgent attention for some reason.
So what was it supposed to be, then? The only other answer people have come back with so far is the meta justification for the changes, which doesn't work because the changes were already happening long before the Whispers were dealt with. So if that was the intended takeaway, it's not supported...
I meant mechanically, the SeeD exam happens around the edges of the war while the real battle is happening somewhere else. In Mass Effect, the leads gets the special stealth ship with the important mission while the war is happening somewhere else. In CC, Zack gets the one man mission at Fort...
Obviously there is a part 3 coming, but that doesn't mean it was necessary to deliver no progress on it in part two. The big hook of remake was the defeat of the whispers made things fundamentally different now, and that wasn't delivered on.
If it only functions on a meta level and was never...
I mean, if they go to the trouble of having Cloud attack Tifa and then have no one notice or react to it, why do it in the first place? This is the thing, the characters are caught between stories because they have to follow the old script, even when they should react differently.
Aeris'...
Game design very rarely goes into outright war, because that's usually a bad idea, so the party gets the important side mission somewhere else. Rocket Town has to be visited twice with a decent stretch between them ,once in its abandoned state, and once restored (unless they scrap the rocket...
Completely different, no. Somewhat different, yes.
They're concerned, but don't do anything different, that's the point. It's pretty awkwardly placed, since the party has been slaughtering dozens of Shinra staff since the beginning and will continue to do so in part 3. OG other party member...
Be funny if they repair the Tiny Bronco and then crash it again.
One of the key drivers of the war is apparently the Magnus materia, seems like that could link to the Huge materia plot. It's probably the best way to get stakes out of the Wutai plot, where the player is supposed to be going...