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  1. Odysseus

    FFVII: Ever Crisis Announced

    That version of Safer Sephiroth still has both arms and that seems to be his knee next to his right arm, so we're probably looking at Remake 3's version of him. I assume he maintained his normal human body for the sake of functioning better in Remake's combat style.
  2. Odysseus

    A year later, how do you feel about the ending to Rebirth?

    This is pretty open for interpretation, but I'm under the impression that Sephiroth as Glenn isn't just Sephiroth wearing a Glenn costume, but is in some fashion still actually Glenn as well, who messes with Rufus out of a grudge. Maybe Sephiroth somehow or other preserved his malignant thoughts...
  3. Odysseus

    Tetsuya Nomura contributed more to FFVII than Hironobu Sakaguchi but people are not ready to admit it.

    I think this really just boils down to: - Sakaguchi was extremely important in making high level decisions such as the style and platform of the game, as well as assembling the team that would make the game. He also established a few baseline elements such as mako, a big city powered by it, and...
  4. Odysseus

    Tetsuya Nomura contributed more to FFVII than Hironobu Sakaguchi but people are not ready to admit it.

    Somehow I just didn't think about it, and neither did he lol. It's too bad we don't have her full body art from that phase of development, just Cloud and Barret's. That they're labeled Character I and Character III tells me the Tifa!Aerith one must also exist as Charcter II, but we don't have...
  5. Odysseus

    Tetsuya Nomura contributed more to FFVII than Hironobu Sakaguchi but people are not ready to admit it.

    That does feel a bit off to me but I guess so. FFVII was developed over the course of a single year so shit was just being thrown at the wall constantly. Masato Kato has this great quote that I think sums it up. This is from an interview found here on composer Yasunori Mitsuda's website...
  6. Odysseus

    Tetsuya Nomura contributed more to FFVII than Hironobu Sakaguchi but people are not ready to admit it.

    I also feel like the theme of loss is overstated, at least in relation to him. Not that he was totally uninvolved in the decision to kill Aerith, but the actual idea to do so seems to have originated somewhere between Kitase and Nomura: (TIMELINE OF BLAME for Aerith's death made by Jean from...
  7. Odysseus

    Tetsuya Nomura contributed more to FFVII than Hironobu Sakaguchi but people are not ready to admit it.

    Not to sound like I dislike Sakaguchi or anything but like I said, all evidence says he had next to nothing to do with the final product we got for FFVII beyond those few concepts he introduced in the early stages and probably approving of things for afar later on. I don't think any bit of the...
  8. Odysseus

    Tetsuya Nomura contributed more to FFVII than Hironobu Sakaguchi but people are not ready to admit it.

    From all the research we've done for various Shinra Archaeology projects, I'm inclined to believe he had very little to do with making the game itself past the very early stages, you're right. Some corrections though, his early plot idea wasn't about a detective named Joe. Hot Blooded...
  9. Odysseus

    Faith v. 3.0 (Cloti Club)

    People will yearn for the days of yore when most discussion happened on forums, but they'll never commit to it lol (I'm just as guilty).
  10. Odysseus

    1997 V Jump Scan (feat. Zack and Shinra Execs)

    Most of the debate about what to do there happened in Discord DMs instead lol
  11. Odysseus

    1997 V Jump Scan (feat. Zack and Shinra Execs)

    You didn't haaaave to include the notes lol
  12. Odysseus

    SPOILERS LTD Remake — It's like New Coke except ... no, it's exactly like New Coke

    The events of Remake obviously happened before Zack gets there. Biggs knows who Cloud is. They say the SOLDIER with a buster sword was working with Avalanche. Zack just got there.
  13. Odysseus

    FFVII Character Details, Easter Eggs, and General What-the-fuckery

    It was me I was someone (that's me and Turq's youtube channel lol) See foreshadowing here:
  14. Odysseus

    FFVII Shinra Archaeology Cut Mod

    Past few updates have been dedicated just to cleaning up typos. Hopefully there's nothing too egregious left at this point.
  15. Odysseus

    FFVII Shinra Archaeology Cut Mod

    That's actually the only room out of them to get properly translated instead of left as a barely translated mess in the original version lol. That's Masato Kato's debug room (most known for his work on the Chrono series as director). He was I guess sort of a late-addition guest event planner...
  16. Odysseus

    FFVII Shinra Archaeology Cut Mod

    Version 1.1 is out now. Changes: Fixed many typos and window sizing issues that still existed in 1.0. Retranslated the debug rooms, I thiiiink for the first time ever in a mod? Added a new config setting for controller icon support, which means ESUI and Kactuar's controller icons can be used...
  17. Odysseus

    1997 V Jump Scan (feat. Zack and Shinra Execs)

    I'd love to get my hands on scans of a bunch of these and scanlate them. They're really interesting and funny lol.
  18. Odysseus

    FFVII Shinra Archaeology Cut Mod

    From the boss man: Edit: Then, spineless cretin that he is, he changed it anyway: “After the war ended, it was SOLDIER's job to…well, to deal with anyone trying to resist Shinra. Pretty grim work—and lots of it.”
  19. Odysseus

    FFVII Shinra Archaeology Cut Mod

    That has to be the oldest English fan content I've ever seen, hot damn. Anyway, here's how we translated those lines: “After the war ended, it was SOLDIER's job to…well, to deal with anyone trying to resist Shinra.” Seems Turq decided to exclude that part as well, because I see it in the JP...
  20. Odysseus

    SPOILERS LTD Remake — It's like New Coke except ... no, it's exactly like New Coke

    If only somebody translated the MUP months ago who was actually familiar with the game and didn't use AI... cough
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